EZPZ Branching Dialogue – Week 2

Previous Post: http://zphillipsgames.com/2020/01/26/ezpz-branching-dialogue-week-1/ This Week's Snapshot: What's New: Added an object field for the user to put in the branching dialogue tree they want to edit. Custom nodes can be created (Start, Dialogue, End). They don't have functionally yet but they display and work differently in code. Saving works between instances of the editor, everything … Continue reading EZPZ Branching Dialogue – Week 2